新書推薦:

《
礼记训纂 全2册 十三经清人注疏
》
售價:HK$
162.8

《
可持续盈利 可再生战略变革释放企业发展潜力(剖析当下环境挑战,探讨企业应对策略,推动企业可持续盈利)
》
售價:HK$
74.8

《
拒斥死亡(文明本质上是一场抵御死亡恐惧的集体英雄主义骗局)
》
售價:HK$
76.8

《
牛津通识读本·世相I(中英双语 全五册)收录《全球化面面观》《后殖民主义与世界格局》《国际移民》《人
》
售價:HK$
214.5

《
什么是教育 “轴心时代”提出者雅斯贝尔斯毕生教育思想精华
》
售價:HK$
74.8

《
创建强势品牌(典藏版)
》
售價:HK$
130.9

《
美绘聊斋志异
》
售價:HK$
131.8

《
启微·红帆:中国东南诏安湾的港口、船货与海洋遗产
》
售價:HK$
107.8
|
| 內容簡介: |
|
本书是锐捷认证互联网专家(RCIE)的配套教材,由锐捷金牌讲师、国家教学名师、锐捷RCIE认证讲师等共同完成,全面融入RCIE&RS认证最新标准,通过40个实战型案例,详实讲解了RCIE核心知识与应用,实现了书证融通,有助于读者快捷通过RCIE&RS认证。本书适合具备一定网络基础的读者提升路由与交换技能。无论是准备参加RCIE-RS认证的考生,还是希望提升数通技能的网络工程师,都能从本书中获得帮助。
|
| 關於作者: |
|
黄君羡,男,毕业于华南理工大学,研究生学历,现担任广东交通职业技术学院信息学院副院长,中国通信学会委员、中国计算机学会委员、全国职业院校信息类校企联盟副理事长,具有15年网络技术专业负责人经历,在专业职业能力分析、工作过程系统化资源开发、产教融合等方面有丰富经验。
|
| 目錄:
|
目 录
第 1 章 BGP 路由协议 ·····················································································.1
1.1 BGP 路径属性 ······················································································.1
1.1.1 Origin 属性··················································································.1
原理 ·······················································································.1
任务拓扑 ·················································································.1
实施步骤 ·················································································.1
任务验证 ·················································································.4
问题与思考 ··············································································.5
1.1.2 AS-Path 属性 ···············································································.5
原理 ·······················································································.5
任务拓扑 ·················································································.5
实施步骤 ·················································································.5
任务验证 ·················································································.7
问题与思考 ··············································································.8
1.1.3 Next-Hop 属性 ·············································································.8
原理 ·······················································································.8
任务拓扑 ·················································································.9
实施步骤 ·················································································.9
任务验证 ···············································································.11
问题与思考 ············································································.13
1.1.4 Local Preference 属性···································································.13
原理 ·····················································································.13
任务拓扑 ···············································································.14
实施步骤 ···············································································.14
任务验证 ···············································································.16
问题与思考 ············································································.17
1.1.5 MED 属性·················································································.17
原理 ·····················································································.17
任务拓扑 ···············································································.17
实施步骤 ···············································································.17
任务验证 ···············································································.19
问题与思考 ············································································.21
1.1.6 Community 属性 ···································································21
原理 ·····················································································.21
任务拓扑 ···············································································.22
实施步骤 ···············································································.22
任务验证 ···············································································.24
问题与思考 ············································································.26
1.2 BGP 选路原则 ····················································································.26
1.2.1 选路原则 1—优选 Weight 值大····················································.26
原理 ·····················································································.26
任务拓扑 ···············································································.26
实施步骤 ···············································································.26
任务验证 ···············································································.29
问题与思考 ···········································1
|
|